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Doctoral Thesis
DOI
https://doi.org/10.11606/T.71.2017.tde-24052017-151424
Document
Author
Full name
Alex da Silva Martire
E-mail
Institute/School/College
Knowledge Area
Date of Defense
Published
São Paulo, 2017
Supervisor
Committee
Fleming, Maria Isabel D'Agostino (President)
Hirata, Elaine Farias Veloso
Santos, Veronica Wesolowski de Aguiar e
Silva, Marcelo Candido da
Zuffo, Marcelo Knorich
Title in Portuguese
Ciberarqueologia em Vipasca: o uso de tecnologias para a reconstrução-simulação interativa arqueológica
Keywords in Portuguese
Arqueologia Romana
Ciberarqueologia
Mineração
Realidade Virtual
Simulação
Abstract in Portuguese
Este projeto constitui desdobramento e aprofundamento da temática apresentada na pesquisa de Mestrado: a paisagem romana mineradora, inserida nos projetos do Laboratório de Arqueologia Romana Provincial LARP-MAE/USP. O objetivo central é o de produzir a reconstrução-simulação tridimensional interativa da paisagem de Vipasca(Aljustrel, Portugal) a partir de seus vestígios arqueológicos. Com base nas fontes de época, bibliografia interpretativa, cartografia e trabalho de campo serão buscados recursos que possibilitem a reconstrução digital em potencial da paisagem antiga de Vipasca. Para tanto, far-se-á uso da teoria e metodologia pertencentes à Ciberarqueologia a fim de se reconstruir e simular interativamente a paisagem mineradora da região.
Title in English
Cyber-Archaeology in Vipasca: using technologies for the interactive archaeological reconstruction-simulation
Keywords in English
Cyber-Archaeology
Mining
Roman Archaeology
Simulation
Virtual Reality
Abstract in English
This project constitutes a development and deepening of the theme presented in the Master's research: the Roman mining landscape (inserted in the projects of the Laboratory for Roman Provincial Archaeology LARP-MAE/USP). The main objective is to produce the reconstruction/interactive three-dimensional simulation of Vipasca's landscape (Aljustrel, Portugal) from its archaeological remains. Based on the sources of the period, interpretive bibliography, cartography and fieldwork, resources will be sought to enable potential digital reconstruction of the ancient Vipasca landscape. In order to do so, we will use the theory and methodology pertaining to Cyber-Archaeology in order to reconstruct and interactively simulate the mining landscape of the region.
 
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Publishing Date
2017-06-21
 
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